3/14/2024 0 Comments Warcraft 3 patch 1.29 download rarObtained from Blizzard's official FTP server, then repackaged as ZIP to allow them to be uploaded to PCGW.Ĭlick on Download this file to the right to get the list of PCGW mirrors for the patches. Without that players need to hold ALT keys throughout the game - this also has impact on gameplay.Mirror of the 1.27b standalone Windows patches released for Warcraft 3: Reign of Chaos and Warcraft 3: The Frozen Throne. Unit Responses option in Sound Options could be changed to turn on/off only Unit Speach (only when a unit is selected and commands are issued) - not affecting new trained units.Īlso another useful option would be a shortcut that would allow to toggle Helath Bars of units on/off ingame (for example Ctrl+ for enemy units and another shortcut for all units). Otherwise if unit responses is turned off completely - players are not receiving sound notification for new units that are built - this impacts gameplay significantly.Īlternatively - sound notifications when a new unit is built could be always on - same as notifications for Building/Research complete (both are always on - in other words - trained units to be included to Building Sounds). 1.29, 1.29.1 and 1.29.2 definitely might have badder bugs and issues, specially the Founding of Durotar might have bugs with 1.29 versions. I get bored without newer patches of WC3. Volume of unit speech and responses could be regulated separately in Sound Settings to allow the rest of the game sounds to be propely heard. Daffa the Mage said: By default, you should already patched up to 1.29.2. Therefore if possible an option to set volume level for unit speech and responses separately (not to be related to game sounds) would be very useful. However unit responses is essencial to gameplay. This forces players either to lower master volume in order not to be too annoying // or turn off unit responses to be able to hear game sounds properly. Sound Settings / Unit responses - when on - volume of the speach of the units and heroes is too high (it happens to be higher than the rest of the game sounds - it overrides the rest of the sound). I would like to suggest a change to be implemented in future patches (related to sound settings / unit responses): UPDATE 2: The import manager in the editor isn't working for some right now, so while we wait for Blizzard's fix, you can use the WEX editor as it works there. Addressing Windows XP issue Windows XP Issue Resolved UPDATE: Patch 1.28.4 released, hot fixes some things. Those work with all languages with the exception of three, which are Czech, Japanese and Simplified Chinese, the three OP was having issues with. If there's any new information that arises, before and after the patch is live, we'll make sure to update it! BattleNet Latency Reduction With Locale and WIN being replaced with whatever language your looking for (Change WIN to MAC for the MAC versions), these are for about 1.27b. Perhaps not so exciting, but it's good that this stuff is being prioritized as well. Next up, there are more compatibility and quality of life changes which can hopefully both make the patching process and game itself run easier. You can also now switch between The Frozen Throne and Reign of Chaos in game, in addition to what was said in the patch notes about the editor. This was perhaps the most suggested fix in the entire community, especially in the competitive scene where minimal delay is of extreme importance. User MindWorX found this out a little over a month ago, that the 250ms delay would be reduced to 100ms, and it's been confirmed. The game turn rate being lowered is perhaps the biggest update in this, as it dramatically reduces the lag / delay in for both melee and custom game players.
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